+Try and have at least two diplomats, one selling map info/trade rights and the other at the hostile hot spots where you may need diplomacy at the drop of a hat. Take their town from them then.give it back. ~Gifting settlements makes you instantly the best thing since sliced bread. Force diplomacy is probably the only way that deal goes thru no matter how good it is. Never offer deals while you have abysmal relations if you can help it., cuz the AI doesn't do abysmal. Diplomacy: Improving reputation: Gift $100 a day in five day increments repeatedly until level goes up one level. Initial Landgrab: Rush to turtle: From the 1st turn, determine where your boundries are going to be and rush to aquire that land so you can achieve peace with your neighbors, and begin buffing your economy.Ģ. So basically "rushers" conquer the world with pitchfolks while turtilers wait to conquer the world with steel swords and upgraded armor.ġ. So after your initial "landgrab" you buckle down until your maxed out economy can support your upgraded military machine. Turtling is the opposite of rushing with an emphasis placed on building up your economy to support an upper tier military machine. Mega's Third Age of Turtles: A guide to Turtling
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